Saturday, October 2, 2010
Mini Flow
The Mini Flow...one of the smoothest projects I had the pleasure of working on. I had the honor of being the CG Sup for this fun spot. Got to do lots of lighting, creative input, art direction (as far as color-lighting/comp-tweaks go), scene assembly, plate projecting...the works! At first, I was intimidated by the concept: hundreds of cars...matching live-action plates!! But thanks to a great team, and a well-planned show, we managed to get through it while having fun!
Saturday, April 24, 2010
Tron Legacy Trailer
About two years ago, I went to work at Digital Domain for the Tron 2 trailer. Coming out of an arch-vis industry and never having worked on any project like this before, it was uber-overwhelming for me. After about two weeks, I started to get the hang of it. I learned what it takes to work in a real team of artists: the communication needed amongst peers, the planning beforehand of the workflow, etc. Working at Digital Domain was a dream for me at one point in my life, but sooner than later, it became a reality. Anyways, enough of this emotional crap! Down to business...
I was brought on to build the interior scene of the trailer--the white room--which was somewhat of a rendition of the room in Space Odyssey 2001...did the modeling, lighting, shaders, textures, and scene assembly for that shot (it was, pretty much, my baby). I also did a little look dev, here and here, and modeled and textured the rock formations which made up the mountains surrounding the Tron environment.
It's definitely the coolest project I've worked on. I got to work alongside some of the best artists and learned a lot from them. Overall, a very awesome experience!
I was brought on to build the interior scene of the trailer--the white room--which was somewhat of a rendition of the room in Space Odyssey 2001...did the modeling, lighting, shaders, textures, and scene assembly for that shot (it was, pretty much, my baby). I also did a little look dev, here and here, and modeled and textured the rock formations which made up the mountains surrounding the Tron environment.
It's definitely the coolest project I've worked on. I got to work alongside some of the best artists and learned a lot from them. Overall, a very awesome experience!
Wednesday, April 7, 2010
Done for the night!
More renders to come! Specifically, stuff from Sway Studios, Tigar Hare, and Digital Domain.
Drum Kit ('05-ish)
I took on this massive modeling project while in school at ITT Tech. Back then, my theory was "model every single detail, to the teeth, as high-poly as possible." lolz ...I think we all have had our "superfluous poly modeling" phase at some point. haha
It was fun, though. I learned a lot about sub-div modeling, and, learned a lot about Vray (I used Vray for the first time on this project).
I remembered I had rigged this bad boy, but lost the file. :/
It was fun, though. I learned a lot about sub-div modeling, and, learned a lot about Vray (I used Vray for the first time on this project).
I remembered I had rigged this bad boy, but lost the file. :/
Landscape (Digital Matte Painting...4-8-09)
My first attempt at a digital matte painting! The clouds are awful--I hacked it by overlaying some photo and soft-brushing away whatever wasn't needed. Meh?...Meh, indeed.
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